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5th Semester Project

Destroyed by endless greed and war the world of puppets has become too gruesome to look at. Every puppet not wearing a mask slowly turns insane, desperate to get their hands on a mask at any cost.
Will you survive the horrors of the house, or will you succumb to insanity?

Build: Coming Soon!

Timeframe: 5 Weeks

Role: Game Design | Programming

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Faceless is 2 1/2D  dungeon crawler.​

The player plays a puppet which just entered a dollhouse, an entrance to hell in search for a mask. Picking up masks throughout the game rewards you with a bonus to attack, movement speed or a shield when equipped. Make your way to the end and find the master of this very dungeon.

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Responsibilities:

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  • Designing and balancing the gameplay from prototype to digital implementation

  • Programming the beginnings of the two basic enemies

  • Programming the boss AI

  • Setting up the animation tree for the boss

  • Solving issues with Git

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