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5th Semester Project
Destroyed by endless greed and war the world of puppets has become too gruesome to look at. Every puppet not wearing a mask slowly turns insane, desperate to get their hands on a mask at any cost.
Will you survive the horrors of the house, or will you succumb to insanity?
Build: Coming Soon!
Timeframe: 5 Weeks
Role: Game Design | Programming
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Faceless is 2 1/2D dungeon crawler.​
The player plays a puppet which just entered a dollhouse, an entrance to hell in search for a mask. Picking up masks throughout the game rewards you with a bonus to attack, movement speed or a shield when equipped. Make your way to the end and find the master of this very dungeon.
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Responsibilities:
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Designing and balancing the gameplay from prototype to digital implementation
Programming the beginnings of the two basic enemies
Programming the boss AI
Setting up the animation tree for the boss
Solving issues with Git
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